having fun with photoshop. Alternative Joker concept. |
Thursday, December 15, 2011
Wednesday, November 9, 2011
Tuesday, October 11, 2011
Monday, August 22, 2011
Bloodrayne Betrayal Game for XBLA & PSN
Bloodrayne Betrayal Game for XBLA & PSN (for Wayforward Technologies): 05/10 - 05/11 - I was Supervising Animator. supervised animation/cleanup for on-site and overseas teams, modeled characters, animated, clean-up, concept art, taught the Toon Boom animation process to all teams.
Gameplay Screenshots (VARIOUS ARTISTS)
Below is the final Character Modeling for the Crimson Demon Boss that I did (Original Character Concept by Marc Gomez).
I designed the Brimstoner Soldier.
I did the final Character Modeling for the Vampire Thug (Original Character Concept by Marc Gomez).
This is my orginal Character Concept for a female Raven.
This is my Character Concept for male Raven.
...yet another Character Concept for Raven.
Here are some of my original Rayne Concept Designs.
Here are some of my original miscellaneous Concepts for other characters.
Spongebob Squigglepants for UDraw Game for Wii & 3DS
Spongebob Squigglepants for UDraw Game for Wii & 3DS (for Wayforward Technologies): 08/10 - 12/10 - I was Supervising Animator. supervised animation/cleanup for on-site team, redesigned/modeled characters, animated, clean-up, taught the Toon Boom animation process to all teams.
Gameplay Screenshots (VARIOUS ARTISTS)
BELOW ARE MY OWN DESIGNS FOR THE GAME.
I did this illustration was based on a "Punk" style Spongebob that Nickelodeon had designed.
I did this Lion Fish character design based on a Spongebob style called "Icon."
The following five are gameplay compositions using existing elements of the "Simply Bob" style.
I ended up designing these four "Bob Squared" style comps myself because Nickelodeon only had the Spongebob character designed for this style.
Batman Brave and the Bold Game for Wii
Gameplay Screenshots
Barbie and the Three Musketeers Game for Wii
Barbie and the three Musketeers Game for Wii (for Wayforward Technologies): 03/09 - 08/09 - I was again Lead Animator. supervised animation/cleanup for on-site and overseas teams, redesigned/modeled characters, animated, clean-up taught the Toon Boom animation process to all teams.
Thursday, June 16, 2011
A Boy and His Blob game for the Wii - 1
A Boy and his Blob Game for Wii (for Wayforward Technologies): 10/08 - 05/09 - I started as a cleanup artist/animator and within a few months became their Lead Animator. It was also during this time that I introduced and developed a production process for digital 2d animation for the company, using Toon Boom Studio. I also supervised outsource overseas animation for Wayforward.
Labels:
Animator,
Majesco,
Wayforward Technologies
Wednesday, June 15, 2011
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